The full-catalog regression test hardcoded "35 active packs as of
2026-05-23" but the controller filters by DateTime.UtcNow against each
pack's commence/complete dates. When two packs (99047, 80047) crossed
their complete_date of 2026-06-01 01:59:59 UTC, the test started
failing with Expected: 35 / But was: 33 — which had been masked all
along by NUnit's trx serializer OOMing on a different test.
The hardcoded count conflated three things that happened to be equal
on the day the test was written: packs in the seed file, packs active
right now, and 35. The test's real intent (per its class docstring) is
"every pack the importer ingests round-trips through /pack/info";
pinning the clock with TimeProvider would solve today's drift but
re-break the moment someone regenerates the seed or retires a pack.
Expected count now derives from the seed file at test time, filtered
by the same predicate the controller uses (PackRepository
.GetActivePacks: IsEnabled && commence <= now <= complete) via the
shared ImporterBase.ParseWireDateTime parser so any date-string quirk
parses identically on both sides. Spot-check on pack 99047 swapped for
"any pack with non-default pack_category" — same schema-fidelity
coverage (non-zero category survives JSON round trip) without pinning
to an id that rotates.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The unit-test suite was spending most of its wall clock writing logs.
NUnit captures stdout per test and embeds it in the trx; with HttpLogging
emitting full request/response per controller call, EF Core SQL at
Information level, and ReferenceDataImporter banners running ~500x
(once per factory construction), the trx grew to 3.2 GB and the NUnit
result-XML serializer OOMed in StringBuilder.ToString() — which the
runner reported as one mysteriously failed test, masking a real
date-dependent failure underneath.
Three sources silenced under environment "Testing":
- appsettings.Testing.json drops Default + Microsoft.AspNetCore +
HttpLoggingMiddleware + EntityFrameworkCore to Warning.
- Program.cs skips app.UseHttpLogging() entirely (avoids the
middleware overhead, not just the log emission).
- ReferenceDataImporter takes optional TextWriters; the test factory
passes TextWriter.Null. Per-importer helpers become instance methods
so they can use the injected writer.
Result on a fresh run with ParallelScope.Fixtures already in place:
- Test duration: 1m46s -> 59s
- Wall clock: 2m23s -> 1m00s
- trx size: 3.2 GB -> 1.7 MB
The previously-masked date-dependent failure (PackControllerFullCatalog
.Info_returns_full_35_pack_catalog_from_production_seed asserting 35
active packs as of 2026-05-23 against a live clock) is now visible and
can be addressed separately.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
NUnit's default ParallelScope is Self (serial). With ~736 tests each
constructing its own SVSimTestFactory (full ASP.NET host + SQLite :memory:
+ ReferenceDataImporter seeding 7270 rows from CSVs), the suite was
running ~2m13s serial. ParallelScope.Fixtures drops it to ~1m46s — a
~20% wall-clock reduction with zero new failures.
Stayed at Fixtures rather than All because ParallelScope.All exposes
the process-static BattlePassRepository._curveCache (and likely other
similar caches) to races inside heavy-globals fixtures (LoadController,
PackControllerFullCatalog, StoryService — all consistent failures
under All, flaky 3-7 fails across runs). Within-fixture parallelism
is blocked on cleaning those up first.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Boots SVSimTestFactory (in-memory SQLite + reference-data CSV import),
mints a battle via IMatchingBridge, opens a raw Socket.IO v2 client
against the in-process TestServer, drives InitNetwork → Loaded → Swap,
and asserts the right scripted frames come back in order.
Verifies the full transport stack end-to-end: EIO3+SIO2 framing,
encryptForNode codec, MsgPayloadCodec roundtrip, InboundTracker
pubSeq dedup + ack echo, OutboundSequencer playSeq assignment, and
ScriptedLifecycle's Path-A frame builders.
Note: RawSocketIoTestClient.DisposeAsync skips the graceful CloseAsync
handshake — TestServer's in-process WebSocket implementation can hang
on it. Abrupt Dispose is fine: the server's ReceiveAsync throws
WebSocketException, BattleSession.RunAsync returns, and the handler
completes.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Cast GetHashCode() result to long before Math.Abs to prevent OverflowException
on the ~1-in-4B case where GetHashCode returns int.MinValue. Adds a regression
test pinning the 12-digit decimal format end-to-end.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Wrap HandleMsgEventAsync / HandleAliveEventAsync bodies in try/catch(Exception)
logging at Error, eliminating async-void unobserved-exception crash risk (Issue 1).
- Replace deterministic seq-based key generator with RandomNumberGenerator.GetInt32
so each EncodeAndSendAsync call uses a fresh random key (Issue 2).
- Add `when Phase == …` guards to InitNetwork / Loaded / Swap cases in
ComputeResponses; add default arm that logs+drops out-of-order URIs (Issue 3).
- Widen SendSioAckAsync arg from int to long; drop (int) cast at call site;
boundary cast to int is now checked() for defensive overflow detection (Issue 4).
- Update RunAsync doc comment (was stale Task-13 placeholder) (Issue 5).
- Add Kill and out-of-order-Swap-before-Loaded tests (Issue 6).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
ToJson now throws ArgumentException when a Body key collides with a reserved
envelope field (uri/viewerId/uuid/bid/try/cat/pubSeq/playSeq); FromJson reuses
the same shared ReservedEnvelopeKeys HashSet. ReceiveNodeResultCode expanded
from 9 to 31 codes to mirror the full enums.md catalog. Two regression tests
added for the collision guard and PascalCase uri serialization.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Wrap all JsonDocument.Parse calls in using blocks and Clone() each
retained JsonElement to eliminate UAF hazard after GC.
- Use JsonSerializer.Serialize with UnsafeRelaxedJsonEscaping so event
names with " or \ produce \" / \ rather than " / plain \;
avoids malformed JSON on Encode().
- Guard the [ ] block in Encode() behind EventName-or-args check so
Connect/Disconnect packets round-trip as bare "0"/"1" not "0[]".
- Add three regression tests: Connect no-bracket, Event round-trip,
special-char event name escaping.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace inaccurate GenerateKey docstring (it claimed to port Cryptographer.generateKeyString
directly but the input shape differs: server uses one hex digit per call, client uses
Random.Next(0,65535) per call). New doc is honest about the difference and explains why
it's safe. Add EncryptForNode_FixedVector_ProducesStableOutput: a pinned AES-CBC vector
that catches encoding/IV/padding regressions that would slip past the roundtrip test.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
CommitAsync's inner SaveChangesAsync already flushes the AddClaim
rows + progress.IsPremium mutation alongside the inventory grants
(same scoped DbContext). The trailing _db.SaveChangesAsync was a
no-op in BuyPremium and only meaningful in AddPoints when no level
crossed (no tx opened) — restructured to an else branch.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Serializes result.RewardList with snake_case+WhenWritingNull options and
asserts the three entries come out in expected first-touch order:
Crystal post-state (500), Card post-state count (3), Sleeve cascade (1).
Also verifies snake_case key names are actually emitted.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Removed RewardGrantService, CurrencySpendService, ICurrencySpendService,
ViewerEntitlements, IViewerEntitlements, CardAcquisitionService,
ICardAcquisitionService, CardGrantResult and their tests
(RewardGrantServiceTests, CurrencySpendServiceTests,
CardAcquisitionServiceTests, ViewerEntitlementsTests). Removed four DI
registrations from Program.cs. No caller references any deleted type;
GrantedReward and EffectiveCosmetics were pre-moved to InventoryGrantTypes.cs
in the prior commit. Build clean, 712/712 tests pass.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Both types stay in namespace SVSim.Database.Services so existing using directives
in controllers, services, and tests resolve without change. Their definitions are
extracted to SVSim.Database/Services/Inventory/InventoryGrantTypes.cs; the empty
husks in RewardGrantService.cs and IViewerEntitlements.cs will be deleted in the
next commit.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Change signature from (Viewer, packId, cardId) to (IInventoryTransaction, packId, cardId).
Drop RewardGrantService from GachaPointService ctor. PackController.ExchangeGachaPoint opens
tx with GachaPointBalances/Received extra includes, passes tx, commits on success.
Update GachaPointServiceTests to use inv.BeginAsync + tx pattern.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace RewardGrantService + ICurrencySpendService + IViewerEntitlements with
IInventoryService. tx.IsFreeplay replaces FakeEntitlements.IsFreeplay; debit
helpers take IInventoryTransaction. ComputePostStateRewardList deleted (replaced
by result.RewardList from CommitAsync). Update 5 test files to new 8-arg ctor.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace RewardGrantService + ICurrencySpendService with IInventoryService tx.
CommitAsync's currency-collision rule replaces the manual Crystal RemoveAll+re-append
scrub in BuyPremiumAsync. AddPointsAsync uses result.Deltas for NewlyClaimed to
preserve per-track visibility (two Rupy grants stay two entries).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace RewardGrantService with IInventoryService tx. Per-reward GrantAsync
calls inside try/catch preserve the NotSupportedException skip; CommitAsync
returns result.RewardList (post-state totals) and accumulated delta list feeds
story_reward_list. Update StoryServiceTests to inject IInventoryService.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace RewardGrantService + HttpContext.RequestServices viewer load with
IInventoryService tx. Single BeginAsync/GrantAsync/CommitAsync wraps all
mission rewards on the win path.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace RewardGrantService with IInventoryService tx. EnsureCurrentAsync
still runs before BeginAsync to avoid EF concurrent-context conflicts;
tx.Viewer replaces the manually loaded viewer graph.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace RewardGrantService with IInventoryService tx. GrantAsync returns
post-state totals directly, eliminating the manual ResolvePostStateRewardNum
helper. MissionData loaded via extra include on BeginAsync.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
RedEther debit now goes through tx.TrySpendAsync (freeplay-aware);
Card grants route through tx.GrantAsync (cosmetic cascade for first-time
owners). Validation phase unchanged. DestructCards left on direct-viewer
path (structural mismatch: validation on one viewer, mutation on same
instance — clean tx port deferred to follow-up).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
EffectiveBalance/OwnsCard/OwnsCosmetic on the tx are freeplay-aware
against the live viewer. EffectiveOwnedCardsAsync/EffectiveCosmeticsAsync
on the service mirror today's ViewerEntitlements projections (used by
/load/index).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Last post-state per currency wins; non-currency grants collapse to final
count per (type, id). Deltas are verbatim queued, no cascade. SaveChanges
+ DB tx commit happen atomically inside Commit; failure leaves rollback
to DisposeAsync. CS0649 warning on _committed is now resolved.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>