gamer147 dd231b081d Merge branch 'inventory-service'
InventoryService consolidation: replaces RewardGrantService,
CurrencySpendService, ViewerEntitlements, and CardAcquisitionService
with a single scoped-transaction facade IInventoryService.

- BeginAsync loads viewer with canonical inventory graph + extras
- TrySpendAsync/TryDebitAsync/GrantAsync queue ops; CommitAsync saves
- Result carries RewardList (post-state, currency-collision-resolved)
  + Deltas (verbatim queued) for distinct wire fields
- Freeplay logic folded into the tx surface
- 14 callers ported (Load, BuildDeck, Pack, LeaderSkin, Sleeve,
  ItemPurchase, SpotCardExchange, Gift, Achievement, Puzzle, Story,
  BattlePass, ArenaTwoPick, GachaPoint); CardInventoryRepository.Create
  ported, Destruct deferred
- 8 old service files + 4 test files deleted
- 713/713 tests pass

Spec: docs/superpowers/specs/2026-05-31-inventory-service-design.md
Plan: docs/superpowers/plans/2026-05-31-inventory-service.md

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-31 19:25:43 -04:00
2024-09-05 08:20:09 -04:00
2024-09-05 08:33:12 -04:00
2026-05-23 16:25:49 -04:00
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
13 MiB
Languages
C# 100%