gamer147
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2891fb6248
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Deployment slot UI mostly setup
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2026-04-11 23:03:00 -04:00 |
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gamer147
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f332771153
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Needs fine-tuning polish but looks good.
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2026-04-10 14:10:25 -04:00 |
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gamer147
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2d74e15006
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Fixing
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2026-04-10 13:13:01 -04:00 |
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gamer147
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6d9d08d78c
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Testing chip bar
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2026-04-10 12:23:45 -04:00 |
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gamer147
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676c82c4e5
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Weird alignments
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2026-04-10 09:46:39 -04:00 |
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gamer147
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b01d8c6648
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Unit panel rewire
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2026-04-10 09:29:36 -04:00 |
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gamer147
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9b1d6e8c8f
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More UI stuff, fancy number display (needs work)
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2026-04-09 12:03:31 -04:00 |
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gamer147
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e356078a9f
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Restructure tile size usage
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2026-04-09 08:07:25 -04:00 |
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gamer147
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6b46d1c274
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Appearance sets
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2026-04-09 07:58:58 -04:00 |
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gamer147
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b807e9897d
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Refactored unit
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2026-04-08 18:44:58 -04:00 |
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gamer147
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c192d48bc4
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Reorganized files, started splitting up unit
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2026-04-08 18:28:52 -04:00 |
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gamer147
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39d2222546
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Camera fixes
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2026-04-07 08:27:50 -04:00 |
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gamer147
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344efee7b4
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Map size and camera bounds
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2026-04-07 07:41:43 -04:00 |
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gamer147
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89fd4210e3
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Visual novel scene progress
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2026-04-05 11:47:39 -04:00 |
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gamer147
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68d1406632
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Combat tactics
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2026-04-04 12:27:35 -04:00 |
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gamer147
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2ad8686ad5
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Reorganized input
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2026-04-02 23:02:18 -04:00 |
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gamer147
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86c29569d4
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Combat panel, mouse movement still passes through
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2026-04-02 11:34:17 -04:00 |
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gamer147
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528cb50e58
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Unit death
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2026-04-02 09:01:10 -04:00 |
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gamer147
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470e89b15b
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Change how map loading works
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2026-04-01 17:48:47 -04:00 |
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gamer147
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0233cb6f46
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Initial commit
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2026-04-01 17:16:58 -04:00 |
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