Commit Graph

14 Commits

Author SHA1 Message Date
8213dd8cb3 started pulling in lua stuff, fixed an issue with camera range 2021-12-12 17:17:09 -05:00
d5fd89e228 ranges done, cool stuff 2021-12-12 12:06:31 -05:00
f360be0c8d About to test out ranges of points 2021-12-12 10:42:53 -05:00
cd37945791 Added some helpers to camera and range lib to replace the standard ranges library due to some issues clangd has with the gcc implementation 2021-12-12 03:48:56 -05:00
a328246a1e added support for smaller maps than the window 2021-12-11 22:00:21 -05:00
2308ef4eb2 Camera implemented 2021-12-11 21:32:43 -05:00
10e2b3c538 Added default font and exception throwing to replace some nullptr returns 2021-12-11 12:10:56 -05:00
d2826f08fe color keying for sprite sheets and properly keyed texture map params 2021-12-10 11:53:07 -05:00
ea172110ea switched up some pointers to shared, added some more rendering example 2021-12-06 23:38:36 -05:00
994a128c14 Input processor interface and sdl implementation added, now frees text textures after displaying text, need to look into caching so we can let manager handle it 2021-12-06 14:54:11 -05:00
26b341ee63 sprites and ttf work 2021-12-05 22:24:10 -05:00
3ba9364e75 readme.md 2021-12-04 10:14:16 -05:00
3473e3dab7 texture manager, going to pull out into a resource manager 2021-12-04 09:09:59 -05:00
7b2a0719b1 initial commit 2021-12-03 19:45:52 -05:00