148 Commits

Author SHA1 Message Date
gamer147
02e9891baa Cross-export Windows release package on Linux
All checks were successful
Core validation / Linux core gate (push) Successful in 1m40s
Linux release build / Linux x64 artifact (push) Successful in 1m37s
Linux release build / Publish tagged Gitea release (push) Has been skipped
2026-08-03 21:59:52 -04:00
gamer147
400f431652 Avoid nested publish OOM in Linux export
All checks were successful
Core validation / Linux core gate (push) Successful in 1m30s
Linux release build / Linux x64 artifact (push) Successful in 1m35s
2026-08-03 18:59:46 -04:00
gamer147
195c16fae6 Build verified Linux release packages
All checks were successful
Core validation / Linux core gate (push) Successful in 1m17s
2026-08-03 16:35:27 -04:00
gamer147
d00c6074cc Move FFmpeg runtime to frontend 2026-08-03 11:33:38 -04:00
gamer147
c5d32b600f Move movie runtime support to frontend 2026-08-03 11:29:47 -04:00
gamer147
511badae6d Add frontend production project 2026-08-03 11:25:08 -04:00
gamer147
a584b734b3 Move RGBA image contract to model 2026-08-03 10:46:28 -04:00
gamer147
1fbaa363f9 Split Godot host audio operations 2026-08-02 21:02:27 -04:00
gamer147
fa08c4ee71 Split Godot host movie operations 2026-08-02 20:54:13 -04:00
gamer147
b88aa2112f Split Godot host surface operations 2026-08-02 20:46:05 -04:00
gamer147
064cf4965b Split Godot host presentation and input 2026-08-02 19:45:02 -04:00
gamer147
1ffd8a0853 Split Godot host ADV text into partial class 2026-08-02 19:11:34 -04:00
gamer147
4b6d0c9c49 Split Main input into partial class 2026-08-02 18:43:15 -04:00
gamer147
f5bc0adc8f Split Main compositor into partial class 2026-08-02 18:38:12 -04:00
gamer147
2f7e53ebde Split Main movie playback into partial class 2026-08-02 18:17:25 -04:00
gamer147
123794cace Split Main audio into partial class 2026-08-02 17:52:54 -04:00
gamer147
f395b77a93 Split Main self-test into partial class 2026-08-02 15:52:34 -04:00
gamer147
765927d38f Add validated Linux Godot export 2026-07-31 10:14:33 -04:00
gamer147
c33b21ef82 Make Godot native staging target-aware 2026-07-31 08:55:17 -04:00
gamer147
53823d4c10 Remove packaged runtime repository dependency 2026-07-31 08:50:26 -04:00
gamer147
49722c55fe fix retained glyph bottom clipping 2026-07-30 20:29:39 -04:00
gamer147
d9f24c69ef engine: complete portable glyph text backend 2026-07-30 19:47:21 -04:00
gamer147
ef19ab79e0 engine: retain History and wait presentation 2026-07-30 19:21:38 -04:00
gamer147
1367563485 engine: materialize live ADV glyphs 2026-07-30 19:04:22 -04:00
gamer147
c2b72cd4b9 engine: render immediate text into surfaces 2026-07-30 18:47:35 -04:00
gamer147
499e72d4bb Bound GPU backbuffer layer retention 2026-07-30 11:49:14 -04:00
gamer147
2ba0870967 Fix incremental menu animation presentation 2026-07-30 11:04:29 -04:00
gamer147
fa911db1d6 Remove interactive VM lifetime step cap 2026-07-29 19:02:55 -04:00
gamer147
f7751c2b93 Capture actionable STEP-LIMIT diagnostics 2026-07-29 18:51:06 -04:00
gamer147
32c5d1e901 Match AGE RIFF decode boundaries 2026-07-29 18:35:21 -04:00
gamer147
da7e0e25ce Fix ADV transition and nested input lifecycles 2026-07-29 18:16:09 -04:00
gamer147
09d765d89d Fix skip completion for visual transitions 2026-07-29 17:09:37 -04:00
gamer147
3378abdeca Implement movie mask transition opcode 2026-07-29 16:01:00 -04:00
gamer147
12af952b77 Implement positioned movie playback opcode 2026-07-29 15:41:01 -04:00
gamer147
feef18d411 Implement INPUTNAME string opcodes 2026-07-29 13:21:15 -04:00
gamer147
2908d38663 Implement forced BGM opcodes 2026-07-29 12:38:54 -04:00
gamer147
137fae848f Implement diagnostic output opcodes 2026-07-29 11:54:09 -04:00
gamer147
2777da435b Implement legacy black surface fades 2026-07-29 10:40:38 -04:00
gamer147
1678459b05 Implement CONFIG mixer and native profile persistence 2026-07-29 10:22:22 -04:00
gamer147
bcfb3848bc Implement cyclic scale opcode 2026-07-29 00:06:56 -04:00
gamer147
dad3ed4a4b Implement looping SFX and immediate rotation opcodes 2026-07-28 23:45:48 -04:00
gamer147
d2ec834fc3 feat(startup): add configurable game root 2026-07-28 23:05:25 -04:00
gamer147
e313a14480 Add physical window size overrides 2026-07-28 22:10:01 -04:00
gamer147
c6f1a60e79 Apply SYS4INI logical resolution 2026-07-28 21:55:53 -04:00
gamer147
5ce3a7b6f7 Document native glyph raster backlog 2026-07-28 16:56:07 -04:00
gamer147
014fd8d78f Calibrate native text weight and advances 2026-07-28 16:00:14 -04:00
gamer147
8b01559cc6 Separate native text effect modes 2026-07-28 14:24:58 -04:00
gamer147
f885ac4189 Implement native text face selection 2026-07-28 14:16:24 -04:00
gamer147
a991d5699c Fix BGM fade ownership across scene startup 2026-07-28 13:29:49 -04:00
gamer147
f4bf78d7d1 Fix Extra Room catalog unlock handling 2026-07-28 13:14:28 -04:00