Files
SVSimServer/SVSim.UnitTests/BattleNode/Sessions/BattleSessionDispatchTests.cs
gamer147 8a97dd0194 test(battle-node): PvP handshake dispatch sees cross-perspective contexts
Tests assert that for Type=Pvp, A's InitBattle gets Matched with A's
ctx as selfInfo and B's ctx as oppoInfo, and symmetrically for B. Same
for Loaded/BattleStart. Swap stays per-sender (each runs their own
mulligan).
2026-06-01 21:41:35 -04:00

16 KiB