Files
SVSimServer/SVSim.UnitTests
gamer147 8a97dd0194 test(battle-node): PvP handshake dispatch sees cross-perspective contexts
Tests assert that for Type=Pvp, A's InitBattle gets Matched with A's
ctx as selfInfo and B's ctx as oppoInfo, and symmetrically for B. Same
for Loaded/BattleStart. Swap stays per-sender (each runs their own
mulligan).
2026-06-01 21:41:35 -04:00
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2024-09-05 08:32:54 -04:00
2026-05-23 14:18:01 -04:00