feat(battle-engine): app-type wave (RoomBase/Avatar/BossRush/tasks) 4850->4572
Full-surface stubs for RoomBase, Avatar/BossRush/MyRotation battle-log items (MonoBehaviour), GetDeckDataFromCode, MailTopTask, AccountTransferHelper, CanNotTouchCardVfx. EXCLUDE inherited overrides (CanNotTouchCardVfx.IsEnd, MailTopTask.Parse). ClosureStubs for the RoomMatch subsystem bleed (~11 Room* types) + AppleLogin(+Error). Reward/Event deferred (ambiguous common names resolve to wrong SDK files). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -77,7 +77,7 @@ namespace Wizard.UI.LoginBonus
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namespace DeckBuilder
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{
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public class GenerateDeckCode { }
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public class GetDeckDataFromCode { }
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public partial class GetDeckDataFromCode { }
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}
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namespace Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult
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@@ -105,7 +105,7 @@ namespace Wizard.Battle.View.Vfx
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}
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public class EvolveVfxBase : VfxBase { }
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public class CanNotTouchCardVfx : VfxBase { }
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public partial class CanNotTouchCardVfx : VfxBase { }
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public partial interface ICardVfxCreator { }
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public interface IBattleCardVfxCreator { }
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@@ -29,11 +29,11 @@ namespace Wizard.Battle.UI
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{
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public enum BattleLogType { Battle, PlayCardLog, Destruction, Information }
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}
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public class AvatarBattleTitleItem { }
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public class AvatarBattlePassiveBonusItem { }
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public class AvatarBattleBonusItem { }
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public class BossRushEnemySpecialSkillItem { }
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public class MyRotationBonusItem { }
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public partial class AvatarBattleTitleItem : UnityEngine.MonoBehaviour { }
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public partial class AvatarBattlePassiveBonusItem : UnityEngine.MonoBehaviour { }
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public partial class AvatarBattleBonusItem : UnityEngine.MonoBehaviour { }
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public partial class BossRushEnemySpecialSkillItem : UnityEngine.MonoBehaviour { }
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public partial class MyRotationBonusItem : UnityEngine.MonoBehaviour { }
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public class EvolutionConfirmation { }
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}
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