feat(battle-engine): app-type wave (RoomBase/Avatar/BossRush/tasks) 4850->4572
Full-surface stubs for RoomBase, Avatar/BossRush/MyRotation battle-log items (MonoBehaviour), GetDeckDataFromCode, MailTopTask, AccountTransferHelper, CanNotTouchCardVfx. EXCLUDE inherited overrides (CanNotTouchCardVfx.IsEnd, MailTopTask.Parse). ClosureStubs for the RoomMatch subsystem bleed (~11 Room* types) + AppleLogin(+Error). Reward/Event deferred (ambiguous common names resolve to wrong SDK files). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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SVSim.BattleEngine/Shim/Generated/CanNotTouchCardVfx.g.cs
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SVSim.BattleEngine/Shim/Generated/CanNotTouchCardVfx.g.cs
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// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\CanNotTouchCardVfx.cs
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using System;
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using System.Collections.Generic;
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namespace Wizard.Battle.View.Vfx
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{
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public partial class CanNotTouchCardVfx
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{
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private bool _canTouchCard;
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private bool _isUpdateHandCardsPlayability;
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private bool _isEvolveTutorial;
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public CanNotTouchCardVfx(bool isUpdateHandCardsPlayability = true, bool isEvolveTutorial = false) { }
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public CanNotTouchCardVfx(Func<bool> onCheckEnd) { }
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public void End(bool isEvolveTutorialEnd = false) { }
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public override void Update(float dt, List<IEffectVfx> effectVfxList) { }
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}
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}
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