Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/CanNotTouchCardVfx.g.cs
gamer147 f32492b6c9 feat(battle-engine): app-type wave (RoomBase/Avatar/BossRush/tasks) 4850->4572
Full-surface stubs for RoomBase, Avatar/BossRush/MyRotation battle-log items (MonoBehaviour),
GetDeckDataFromCode, MailTopTask, AccountTransferHelper, CanNotTouchCardVfx. EXCLUDE
inherited overrides (CanNotTouchCardVfx.IsEnd, MailTopTask.Parse). ClosureStubs for the
RoomMatch subsystem bleed (~11 Room* types) + AppleLogin(+Error). Reward/Event deferred
(ambiguous common names resolve to wrong SDK files).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 21:37:23 -04:00

17 lines
695 B
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\CanNotTouchCardVfx.cs
using System;
using System.Collections.Generic;
namespace Wizard.Battle.View.Vfx
{
public partial class CanNotTouchCardVfx
{
private bool _canTouchCard;
private bool _isUpdateHandCardsPlayability;
private bool _isEvolveTutorial;
public CanNotTouchCardVfx(bool isUpdateHandCardsPlayability = true, bool isEvolveTutorial = false) { }
public CanNotTouchCardVfx(Func<bool> onCheckEnd) { }
public void End(bool isEvolveTutorialEnd = false) { }
public override void Update(float dt, List<IEffectVfx> effectVfxList) { }
}
}