cull(engine-cleanup): pass-9 cascade round 6 after UIPanel stub

This commit is contained in:
gamer147
2026-07-03 23:34:56 -04:00
parent c6319696f3
commit 699e78755b
2 changed files with 0 additions and 4 deletions

View File

@@ -27,8 +27,6 @@ public class UIDrawCall : MonoBehaviour
private Shader mShader;
private int mClipCount;
private Material mDynamicMat;
private bool mRebuildMat = true;

View File

@@ -347,8 +347,6 @@ public void Play(int hash, int layer, float normalizedTime) { }
// ---- enums (grow members as the compiler demands) ----
public enum FontStyle { Normal}
// KeyCode lives in UnityRuntime.cs (full enum).
[Flags] public enum HideFlags { None = 0}
public enum SendMessageOptions { DontRequireReceiver }
// ---- attributes: permissive ctors accept any compile-time attribute args ----