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decdef29cfeec0f339679ad406e4a722c6c4b084
SVSimServer/SVSim.UnitTests/BattleNode
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gamer147 decdef29cf test(battle-node): TurnEnd cycle can fire multiple times
Locks the loop invariant: after the first cycle the phase resets to
AfterReady, so the next player TurnEnd matches the same case arm and
produces the same two-frame burst.
2026-06-01 15:01:19 -04:00
..
Bridge
feat(battle-node): thread MatchContext through bridge to BattleSession
2026-06-01 12:44:42 -04:00
Infrastructure
test(battle-node): TestWebSocket mock for pump-level unit tests
2026-06-01 11:13:54 -04:00
Integration
test(battle-node): end-to-end drafted deck flows into Matched frame
2026-06-01 12:51:33 -04:00
Lifecycle
feat(battle-node): BuildOpponentTurnEnd builder for v1.1 turn loop
2026-06-01 14:49:52 -04:00
Protocol
feat(battle-node): BattleResult enum for BattleFinish.result wire codes
2026-06-01 11:41:16 -04:00
Reliability
refactor(battle-node): switch MsgEnvelope.Body to IMsgBody, migrate all sites
2026-06-01 10:40:09 -04:00
Sessions
test(battle-node): TurnEnd cycle can fire multiple times
2026-06-01 15:01:19 -04:00
Wire
refactor(battle-node): SocketIoFrame throws on namespace; typed JSON construction
2026-06-01 11:48:17 -04:00
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