Stub-generate BattleLogManager(45)/BattleLogItem(17)/InPlayCardFrameEffectControl(4) member surfaces from decomp signatures; declare BattleLogWindow+nested enum; make BattleLogItem a MonoBehaviour so inherited gameObject/transform resolve. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23/Wizard.Battle.UI/BattleLogItem.cs
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
using Wizard.Battle.Replay;
|
|
namespace Wizard.Battle.UI
|
|
{
|
|
public partial class BattleLogItem
|
|
{
|
|
public enum CardTextureOption
|
|
{
|
|
Null,
|
|
ForceNormal,
|
|
ForceEvolution,
|
|
DestroyedFollower
|
|
}
|
|
private enum FrameType
|
|
{
|
|
Unit,
|
|
Field,
|
|
Spell,
|
|
Class
|
|
}
|
|
private enum DescStyle
|
|
{
|
|
Normal,
|
|
TurnSelf,
|
|
TurnOpponent,
|
|
Max
|
|
}
|
|
private delegate string FuncDescText();
|
|
public BuffInfo Buff;
|
|
public string DivergenceId { get; set; }
|
|
public BossRushSpecialSkill BossRushSpecialSkill { get; set; }
|
|
public bool IsPlayer { get; set; }
|
|
public void SetBuff(BuffInfo buff) { }
|
|
public bool IsCopiedBuff() => default!;
|
|
public static void ClearHeaderTextureCache() { }
|
|
public CardTextureOption GetTextureOption() => default!;
|
|
public BattleCardBase GetCard() => default!;
|
|
public int GetBuffMomentCardId() => default!;
|
|
public SkillBase GetLogSkill() => default!;
|
|
public void SetLogSkill(SkillBase skill) { }
|
|
public void SetDivergenceId(string divergenceId) { }
|
|
public float GetPosX() => default!;
|
|
public void SetupOnReplay(bool isPlayerSideTurn, int turn) { }
|
|
public void UpdateLogType(LogType logType) { }
|
|
public void SetSelectSpriteActive(bool setActive) { }
|
|
}
|
|
}
|