Files
SVSimServer/SVSim.BattleEngine/Engine/BattleCamera.cs
gamer147 c9628dee01 cull(engine-cleanup): pass-8 phase-2 cascade round 1
[trim] fully-unreachable files deleted: 6
[trim] files edited: 55, files deleted: 0, nodes removed: 244
[type-trim] files edited: 1, types removed: 1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-03 21:18:18 -04:00

31 lines
458 B
C#

using UnityEngine;
using Wizard.Battle.View.Vfx;
public class BattleCamera
{
public UICamera m_CutInCamera;
public Camera Camera;
public Camera _backgroundCamera;
public Vector3 BattleCameraPos { get; private set; }
public Vector3 BattleCameraRot { get; private set; }
public BattleCamera()
{
Camera = null;
}
public Camera Get3DCamera()
{
return Camera;
}
public void Dispose()
{
Camera = null;
}
}