a28e3ba3341f0c7514576e5fd765b5ce6cff2116
Add no-op members + supporting types (FilterMode/TextureWrapMode/WrapMode/Keyframe/ AnimatorStateInfo/AnimatorClipInfo) to the UnityEngine shim. Standard Unity API surface, inferred from frontier member names — Unity types aren't in the decomp so they're hand-extended, not generated. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
Languages
C#
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