981f903504f9c78a7af0860de89d3ade560657c9
- isActiveAndEnabled onto Behaviour (real Unity location) — clears it on all 5 MonoBehaviour-derived NGUI types (MyPageCardPanel/WizardUIButton/UITweenAlpha/ UIScrollView/UICardList) in one edit. - Touch.tapCount, Rigidbody2D.isKinematic, AnimatorStateInfo.fullPathHash, AnimationClip.frameRate. - Spine: SkeletonData.Skins (List<Skin>) + Skin.Name, for SpineObject's Data.Skins.Any(s => s.Name == ...). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
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C#
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