Internal setter; defaults to AwaitingInitNetwork. PvP needs A and B to progress through the handshake states independently, which the session-level BattleSession.Phase can't model. Session migration to read realFrom.Phase is the next task.
Internal setter; defaults to AwaitingInitNetwork. PvP needs A and B to progress through the handshake states independently, which the session-level BattleSession.Phase can't model. Session migration to read realFrom.Phase is the next task.