Full-surface stubs for ICardVfxCreator(iface), SelectedStoryInfo, ImageSelection, IReadOnlyVoiceInfo, RoomConnectController(+InitializeParameter/enums), RoomRuleSetting, VideoHostingHUD(+HUDMode), TabList, BattleCardView.AttackTargetSelectInfo, ProtectionColorType. Wired hand shims partial + MonoBehaviour bases; let generated supersede hand-written nested enums (decomp-authoritative values). SocketManager kept as minimal SDK hand shim. ClosureStubs for ~14 referenced empties. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.RoomMatch\RoomConnectController.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using Convention;
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using Cute;
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using LitJson;
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using UnityEngine;
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using Wizard.ErrorDialog;
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namespace Wizard.RoomMatch
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{
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public partial class RoomConnectController
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{
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public partial class InitializeParameter
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{
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public string RoomId { get; set; }
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public PositionMode PositionModeType { get; set; }
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public BattleParameter BattleParameterInstance { get; set; }
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public ConventionInfo ConventionInfo { get; set; }
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public bool IsPermitFriendWatch { get; set; }
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public bool IsPermitGuildWatch { get; set; }
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public bool IsConvention { get; set; }
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public bool IsEnableConventionRematch { get; set; }
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public bool IsEnableTurnSelect { get; set; }
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public bool IsGuildChatPost { get; set; }
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public bool IsGathering { get; set; }
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public GatheringAutoJoinTaskInfo GatheringAutoJoinTaskInfo { get; set; }
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public InitializeParameter(PositionMode positionMode, BattleParameter battleParameter, string roomId) { }
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}
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}
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}
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