gamer147 7ff8a7bd92 feat(rank): wire RankProgressService into RankBattleController.Finish
Replaces the phase-3 zero stub. Real progression math now lands in the
response body (rank / after_battle_point / after_master_point /
battle_point / master_point). Format is authored by URL (not derived from
BattleContext) so /finish still works when hit without a prior
/do_matching — mirrors the client's URL-per-format Wizard/RankBattleFinishTask
dispatch (decompile lines 12-35).

3 existing tests updated with real progression assertions; 3 new tests
cover D-tier floor loss, format separation, and AI-variant persistence.
Full solution suite: 1583/1583 pass.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-04 10:21:12 -04:00
2024-09-05 08:20:09 -04:00
2026-06-03 13:56:59 -04:00
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
18 MiB
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