7ff8a7bd92e329e3aa82d4a17f49324e108964f0
Replaces the phase-3 zero stub. Real progression math now lands in the response body (rank / after_battle_point / after_master_point / battle_point / master_point). Format is authored by URL (not derived from BattleContext) so /finish still works when hit without a prior /do_matching — mirrors the client's URL-per-format Wizard/RankBattleFinishTask dispatch (decompile lines 12-35). 3 existing tests updated with real progression assertions; 3 new tests cover D-tier floor loss, format separation, and AI-variant persistence. Full solution suite: 1583/1583 pass. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
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C#
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