Files
SVSimServer/SVSim.EmulatedEntrypoint/Controllers
gamer147 6fd8705990 fix(tutorial): /tutorial/update preserves max TutorialState
The endpoint used to write the client-supplied step verbatim, so a stale or
replayed request with tutorial_step=0 against any later-stage viewer would
regress the persisted state to 0. NextSceneSwitcher routes step==0 to
AreaSelect section 0, which has no chapter data — the client LINQ-Single()
crashes on next /load/index, bricking the viewer. Math.Max-preserve matches
the 31→41 pattern in GiftController.TutorialGiftReceive.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 20:22:59 -04:00
..
2026-05-25 12:03:47 -04:00
2026-05-26 10:01:37 -04:00
2026-05-23 19:57:34 -04:00
2026-05-25 16:34:24 -04:00
2026-05-23 22:46:11 -04:00