Logo
Explore Help
Sign In
SVSim/SVSimServer
1
0
Fork 0
You've already forked SVSimServer
Code Issues Pull Requests Projects Releases Wiki Activity
Files
5ee270eb16500c1a27e2622fd008cd9e097acb2d
SVSimServer/SVSim.BattleNode/Protocol
History
gamer147 5ee270eb16 refactor(battle-node): switch MsgEnvelope.Body to IMsgBody, migrate all sites
2026-06-01 10:40:09 -04:00
..
Bodies
feat(battle-node): typed OpponentTurnStart/ResultCodeOnly/BattleFinish/AlivePush bodies
2026-06-01 10:35:18 -04:00
EmitCategory.cs
feat(battle-node): NetworkBattleUri / EmitCategory enums and MsgEnvelope record
2026-05-31 21:50:17 -04:00
IMsgBody.cs
feat(battle-node): add IMsgBody marker + RawBody inbound wrapper
2026-06-01 10:32:44 -04:00
MsgEnvelope.cs
refactor(battle-node): switch MsgEnvelope.Body to IMsgBody, migrate all sites
2026-06-01 10:40:09 -04:00
MsgPayloadCodec.cs
feat(battle-node): MsgPayloadCodec encodes/decodes msgpack↔envelope chain
2026-05-31 21:58:06 -04:00
NetworkBattleUri.cs
feat(battle-node): NetworkBattleUri / EmitCategory enums and MsgEnvelope record
2026-05-31 21:50:17 -04:00
RawBody.cs
feat(battle-node): add IMsgBody marker + RawBody inbound wrapper
2026-06-01 10:32:44 -04:00
ReceiveNodeResultCode.cs
fix(battle-node): MsgEnvelope rejects reserved Body keys + complete ReceiveNodeResultCode
2026-05-31 21:55:11 -04:00
Powered by Gitea Version: 1.25.1 Page: 24ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API