feat(battle-node): typed OpponentTurnStart/ResultCodeOnly/BattleFinish/AlivePush bodies

This commit is contained in:
gamer147
2026-06-01 10:35:18 -04:00
parent 97b9b6fe42
commit c7745d8785
5 changed files with 82 additions and 0 deletions

View File

@@ -0,0 +1,7 @@
using System.Text.Json.Serialization;
namespace SVSim.BattleNode.Protocol.Bodies;
public sealed record AlivePushBody(
[property: JsonPropertyName("scs")] string Scs,
[property: JsonPropertyName("ocs")] string Ocs) : IMsgBody;

View File

@@ -0,0 +1,7 @@
using System.Text.Json.Serialization;
namespace SVSim.BattleNode.Protocol.Bodies;
public sealed record BattleFinishBody(
[property: JsonPropertyName("result")] int Result,
[property: JsonPropertyName("resultCode")] int ResultCode = 1) : IMsgBody;

View File

@@ -0,0 +1,7 @@
using System.Text.Json.Serialization;
namespace SVSim.BattleNode.Protocol.Bodies;
public sealed record OpponentTurnStartBody(
[property: JsonPropertyName("spin")] int Spin,
[property: JsonPropertyName("resultCode")] int ResultCode = 1) : IMsgBody;

View File

@@ -0,0 +1,6 @@
using System.Text.Json.Serialization;
namespace SVSim.BattleNode.Protocol.Bodies;
public sealed record ResultCodeOnlyBody(
[property: JsonPropertyName("resultCode")] int ResultCode = 1) : IMsgBody;

View File

@@ -0,0 +1,55 @@
using System.Text.Json;
using System.Text.Json.Nodes;
using NUnit.Framework;
using SVSim.BattleNode.Protocol.Bodies;
namespace SVSim.UnitTests.BattleNode.Protocol.Bodies;
[TestFixture]
public class SmallBodiesTests
{
[Test]
public void OpponentTurnStartBody_SerializesSpin_AndDefaultsResultCodeToOne()
{
var body = new OpponentTurnStartBody(Spin: 100);
var node = (JsonObject)JsonSerializer.SerializeToNode(body)!;
Assert.That(node["spin"]!.GetValue<int>(), Is.EqualTo(100));
Assert.That(node["resultCode"]!.GetValue<int>(), Is.EqualTo(1));
}
[Test]
public void ResultCodeOnlyBody_SerializesJustResultCode()
{
var body = new ResultCodeOnlyBody();
var node = (JsonObject)JsonSerializer.SerializeToNode(body)!;
Assert.That(node.Count, Is.EqualTo(1));
Assert.That(node["resultCode"]!.GetValue<int>(), Is.EqualTo(1));
}
[Test]
public void BattleFinishBody_SerializesResultAndResultCode()
{
var body = new BattleFinishBody(Result: 1);
var node = (JsonObject)JsonSerializer.SerializeToNode(body)!;
Assert.That(node["result"]!.GetValue<int>(), Is.EqualTo(1));
Assert.That(node["resultCode"]!.GetValue<int>(), Is.EqualTo(1));
}
[Test]
public void AlivePushBody_SerializesScsAndOcs_AndDoesNotIncludeResultCode()
{
var body = new AlivePushBody(Scs: "ONLINE", Ocs: "ONLINE");
var node = (JsonObject)JsonSerializer.SerializeToNode(body)!;
Assert.That(node["scs"]!.GetValue<string>(), Is.EqualTo("ONLINE"));
Assert.That(node["ocs"]!.GetValue<string>(), Is.EqualTo("ONLINE"));
Assert.That(node.ContainsKey("resultCode"), Is.False);
}
}