57f1f0c25e07407b88b7da72ef7dacd2c49ee1b4
- Generate both SelectionProcessing Parameter classes namespace-aware (full-surface captures the 8-arg Main / 6-arg BattleResult ctors); drop the empty hand stubs. - Add the missing decomp ctors to the 5 empty Touch-processor hand stubs (SetCard/EvolutionSimple/Emotion/ClassBuff/DetailPanel) — compile-only ballast, empty bodies. - Regenerate FusionWaitProcessor.g.cs: it was a stale stub whose ctor had dropped its decomp `: base(...)` initializer; harmless while SetCardProcessor had an implicit default ctor, exposed (CS7036) once the parameterized ctor landed. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
Languages
C#
100%