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503c38264614fc0c625ecdb8aca1bad09e7ca056
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gamer147 503c382646 refactor(battle-node): extract ForwardWhenBothReadyHandler; share handler instances via BuildHandlers
2026-06-03 14:33:26 -04:00
SVSim.BattleNode
refactor(battle-node): extract ForwardWhenBothReadyHandler; share handler instances via BuildHandlers
2026-06-03 14:33:26 -04:00
SVSim.Bootstrap
refactor: type reward_type columns as UserGoodsType enum
2026-06-03 07:50:49 -04:00
SVSim.Database
refactor: type reward_type columns as UserGoodsType enum
2026-06-03 07:50:49 -04:00
SVSim.EmulatedEntrypoint
chore(dev): enable Steam-ticket bypass + PvP matching for local smoke
2026-06-03 09:09:23 -04:00
SVSim.UnitTests
test(battle-node): drive PvP flow handshakes through the mulligan barrier
2026-06-03 10:58:33 -04:00
.dockerignore
Initial commit
2024-09-05 08:20:09 -04:00
.gitignore
chore: ignore *.bak editor backups
2026-06-03 13:56:59 -04:00
DCGEngine.sln
feat(battle-node): scaffold SVSim.BattleNode class library
2026-05-31 21:21:14 -04:00
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
13 MiB
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