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19cc7980d1c6aad2003ce832c37025dd5e992eb0
SVSimServer/SVSim.BattleNode/Protocol
History
gamer147 5ee270eb16 refactor(battle-node): switch MsgEnvelope.Body to IMsgBody, migrate all sites
2026-06-01 10:40:09 -04:00
..
Bodies
feat(battle-node): typed OpponentTurnStart/ResultCodeOnly/BattleFinish/AlivePush bodies
2026-06-01 10:35:18 -04:00
EmitCategory.cs
feat(battle-node): NetworkBattleUri / EmitCategory enums and MsgEnvelope record
2026-05-31 21:50:17 -04:00
IMsgBody.cs
feat(battle-node): add IMsgBody marker + RawBody inbound wrapper
2026-06-01 10:32:44 -04:00
MsgEnvelope.cs
refactor(battle-node): switch MsgEnvelope.Body to IMsgBody, migrate all sites
2026-06-01 10:40:09 -04:00
MsgPayloadCodec.cs
feat(battle-node): MsgPayloadCodec encodes/decodes msgpack↔envelope chain
2026-05-31 21:58:06 -04:00
NetworkBattleUri.cs
feat(battle-node): NetworkBattleUri / EmitCategory enums and MsgEnvelope record
2026-05-31 21:50:17 -04:00
RawBody.cs
feat(battle-node): add IMsgBody marker + RawBody inbound wrapper
2026-06-01 10:32:44 -04:00
ReceiveNodeResultCode.cs
fix(battle-node): MsgEnvelope rejects reserved Body keys + complete ReceiveNodeResultCode
2026-05-31 21:55:11 -04:00
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