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155ccf0a48a49adc23142e4cd270761414942ceb
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gamer147 155ccf0a48 test(battle-node): lock token-reveal knownList shape vs prod capture line 96
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 23:41:59 -04:00
SVSim.BattleNode
feat(battle-node): reveal generated tokens on play via remembered identity
2026-06-03 23:36:44 -04:00
SVSim.Bootstrap
refactor: type reward_type columns as UserGoodsType enum
2026-06-03 07:50:49 -04:00
SVSim.Database
refactor(battle-node): clear residual scripted-bot prose from comments/docs
2026-06-03 20:52:41 -04:00
SVSim.EmulatedEntrypoint
refactor(battle-node): drop dead MatchingResolver options param; fix stray BOM
2026-06-03 20:23:57 -04:00
SVSim.UnitTests
test(battle-node): lock token-reveal knownList shape vs prod capture line 96
2026-06-03 23:41:59 -04:00
.dockerignore
Initial commit
2024-09-05 08:20:09 -04:00
.gitignore
chore: ignore *.bak editor backups
2026-06-03 13:56:59 -04:00
DCGEngine.sln
feat(battle-node): scaffold SVSim.BattleNode class library
2026-05-31 21:21:14 -04:00
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
13 MiB
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