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118be92dc5e6833007330aa217a8a83b179698a5
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gamer147 118be92dc5 feat(battle-node): ScriptedProfiles named constants for scripted bodies
2026-06-01 10:35:45 -04:00
SVSim.BattleNode
feat(battle-node): ScriptedProfiles named constants for scripted bodies
2026-06-01 10:35:45 -04:00
SVSim.Bootstrap
test(unit-tests): silence captured stdout in Testing env
2026-06-01 00:13:42 -04:00
SVSim.Database
fix(check): merge anonymous resignup viewer into Steam-linked viewer
2026-06-01 01:59:47 -04:00
SVSim.EmulatedEntrypoint
fix(check): merge anonymous resignup viewer into Steam-linked viewer
2026-06-01 01:59:47 -04:00
SVSim.UnitTests
feat(battle-node): typed OpponentTurnStart/ResultCodeOnly/BattleFinish/AlivePush bodies
2026-06-01 10:35:18 -04:00
.dockerignore
Initial commit
2024-09-05 08:20:09 -04:00
.gitignore
Update gitignore
2024-09-05 08:33:12 -04:00
DCGEngine.sln
feat(battle-node): scaffold SVSim.BattleNode class library
2026-05-31 21:21:14 -04:00
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
13 MiB
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