Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/AvatarBattleBonusItem.g.cs
gamer147 f32492b6c9 feat(battle-engine): app-type wave (RoomBase/Avatar/BossRush/tasks) 4850->4572
Full-surface stubs for RoomBase, Avatar/BossRush/MyRotation battle-log items (MonoBehaviour),
GetDeckDataFromCode, MailTopTask, AccountTransferHelper, CanNotTouchCardVfx. EXCLUDE
inherited overrides (CanNotTouchCardVfx.IsEnd, MailTopTask.Parse). ClosureStubs for the
RoomMatch subsystem bleed (~11 Room* types) + AppleLogin(+Error). Reward/Event deferred
(ambiguous common names resolve to wrong SDK files).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 21:37:23 -04:00

22 lines
935 B
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\AvatarBattleBonusItem.cs
using UnityEngine;
namespace Wizard.Battle.UI
{
public partial class AvatarBattleBonusItem
{
private UILabel _desc;
private UILabel _costLabel;
private UILabel _signLabel;
private UIDragScrollView _dragScrollView;
private UISprite _separator;
private UISprite _dummyFrame;
public BattlePlayerBase.AvatarBattleDescInfo SkillDescInfo;
public UILabel DescLabel { get; set; }
public UILabel CostLabel { get; set; }
public float Height { get; set; }
public void Setup(BattlePlayerBase.AvatarBattleDescInfo skillDescInfo, UIScrollView scrollView, bool isNeedSeparator, BattleCardBase targetCard) { }
public void SetText(BattleCardBase targetCard, bool isNeedSeparator) { }
private void SetCost(string strCost) { }
}
}