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SVSimServer
/
SVSim.BattleEngine
History
gamer147
87891f9896
cull(engine-cleanup): pass-9 cascade round 2 after UILabel stub
2026-07-03 23:46:27 -04:00
..
Engine
cull(engine-cleanup): pass-9 cascade round 2 after UILabel stub
2026-07-03 23:46:27 -04:00
Patches
chore(engine-ambient): harden shim + LocalLog statics for fixture parallelism
2026-06-08 08:02:49 -04:00
Rng
engine cleanup passes 4-7 + multi-instancing ambient rip
2026-07-03 19:18:54 -04:00
Shim
cull(engine-cleanup): pass-9 cascade round 1 after UILabel stub
2026-07-03 23:45:28 -04:00
COPIED.manifest.tsv
engine cleanup passes 4-7 + multi-instancing ambient rip
2026-07-03 19:18:54 -04:00
SVSim.BattleEngine.csproj
fix(battlenode): shadow engine tracks live PvP wire-truth (full battle, multiple bid regressions)
2026-06-07 19:05:07 -04:00