feat(battle-engine): app-type wave (RoomBase/Avatar/BossRush/tasks) 4850->4572

Full-surface stubs for RoomBase, Avatar/BossRush/MyRotation battle-log items (MonoBehaviour),
GetDeckDataFromCode, MailTopTask, AccountTransferHelper, CanNotTouchCardVfx. EXCLUDE
inherited overrides (CanNotTouchCardVfx.IsEnd, MailTopTask.Parse). ClosureStubs for the
RoomMatch subsystem bleed (~11 Room* types) + AppleLogin(+Error). Reward/Event deferred
(ambiguous common names resolve to wrong SDK files).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-05 21:37:23 -04:00
parent 70a2c3e8ed
commit f32492b6c9
15 changed files with 404 additions and 9 deletions

View File

@@ -0,0 +1,15 @@
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\MyRotationBonusItem.cs
using UnityEngine;
namespace Wizard.Battle.UI
{
public partial class MyRotationBonusItem
{
private UISprite _icon;
private UILabel _desc;
private GameObject _separator;
public BattlePlayerBase.MyRotationBonusCondition MyRotationBonusCondition { get; set; }
public bool IsPlayer { get; set; }
public void Setup(BattlePlayerBase.MyRotationBonusCondition myRotationBonusCondition, bool isPlayer, bool needSeparator = false) { }
public void setIconActive() { }
}
}