feat(battle-engine): app-type wave (RoomBase/Avatar/BossRush/tasks) 4850->4572
Full-surface stubs for RoomBase, Avatar/BossRush/MyRotation battle-log items (MonoBehaviour), GetDeckDataFromCode, MailTopTask, AccountTransferHelper, CanNotTouchCardVfx. EXCLUDE inherited overrides (CanNotTouchCardVfx.IsEnd, MailTopTask.Parse). ClosureStubs for the RoomMatch subsystem bleed (~11 Room* types) + AppleLogin(+Error). Reward/Event deferred (ambiguous common names resolve to wrong SDK files). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
15
SVSim.BattleEngine/Shim/Generated/MyRotationBonusItem.g.cs
Normal file
15
SVSim.BattleEngine/Shim/Generated/MyRotationBonusItem.g.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\MyRotationBonusItem.cs
|
||||
using UnityEngine;
|
||||
namespace Wizard.Battle.UI
|
||||
{
|
||||
public partial class MyRotationBonusItem
|
||||
{
|
||||
private UISprite _icon;
|
||||
private UILabel _desc;
|
||||
private GameObject _separator;
|
||||
public BattlePlayerBase.MyRotationBonusCondition MyRotationBonusCondition { get; set; }
|
||||
public bool IsPlayer { get; set; }
|
||||
public void Setup(BattlePlayerBase.MyRotationBonusCondition myRotationBonusCondition, bool isPlayer, bool needSeparator = false) { }
|
||||
public void setIconActive() { }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user