feat(battle-engine): app-type wave (RoomBase/Avatar/BossRush/tasks) 4850->4572
Full-surface stubs for RoomBase, Avatar/BossRush/MyRotation battle-log items (MonoBehaviour), GetDeckDataFromCode, MailTopTask, AccountTransferHelper, CanNotTouchCardVfx. EXCLUDE inherited overrides (CanNotTouchCardVfx.IsEnd, MailTopTask.Parse). ClosureStubs for the RoomMatch subsystem bleed (~11 Room* types) + AppleLogin(+Error). Reward/Event deferred (ambiguous common names resolve to wrong SDK files). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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SVSim.BattleEngine/Shim/Generated/AvatarBattleTitleItem.g.cs
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SVSim.BattleEngine/Shim/Generated/AvatarBattleTitleItem.g.cs
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// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\AvatarBattleTitleItem.cs
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using UnityEngine;
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namespace Wizard.Battle.UI
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{
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public partial class AvatarBattleTitleItem
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{
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private UILabel _titleLabel;
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private UIWidget _dummyFrame;
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private UIDragScrollView _dragScrollView;
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public string TitleText { get; set; }
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public float Height { get; set; }
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public void Setup(string titleText, UIScrollView scrollView) { }
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}
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}
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