cull(engine-cleanup): pass-8 phase-2 cascade round 4 after MyPageItemHome stub
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@@ -1,14 +0,0 @@
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using System.Collections;
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using UnityEngine;
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using Wizard;
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namespace Cute;
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public class BootNetwork : MonoBehaviour
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{
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private void Awake()
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{
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Object.DontDestroyOnLoad(base.gameObject);
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}
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}
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@@ -78,22 +78,6 @@ public class Certification : MonoBehaviour
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public static string SteamSessionTicket { get; private set; }
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public static string GetEncodedViewerId()
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{
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string s = CryptAES.encrypt(ViewerId.ToString());
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return Convert.ToBase64String(Encoding.UTF8.GetBytes(s));
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}
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public static string GetEncodedSessionId()
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{
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return Convert.ToBase64String(Encoding.UTF8.GetBytes(SessionId));
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}
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public static string GetEncodedShortUdid()
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{
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return Convert.ToBase64String(Encoding.UTF8.GetBytes(ShortUdid.ToString()));
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}
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public static string GetKeyChainViewerId()
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{
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return "";
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