Files
SVSimServer/SVSim.BattleEngine/Engine/Cute/BootNetwork.cs

15 lines
210 B
C#

using System.Collections;
using UnityEngine;
using Wizard;
namespace Cute;
public class BootNetwork : MonoBehaviour
{
private void Awake()
{
Object.DontDestroyOnLoad(base.gameObject);
}
}