cull(engine-cleanup): pass-8 phase-2 cascade round 4 after MyPageItemHome stub

This commit is contained in:
gamer147
2026-07-03 22:02:30 -04:00
parent 17b436d33d
commit e07cacc55e
8 changed files with 0 additions and 78 deletions

View File

@@ -1,5 +0,0 @@
using UnityEngine;
public class CardPanelMaintenancePlate : MonoBehaviour
{
}

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@@ -1,14 +0,0 @@
using System.Collections;
using UnityEngine;
using Wizard;
namespace Cute;
public class BootNetwork : MonoBehaviour
{
private void Awake()
{
Object.DontDestroyOnLoad(base.gameObject);
}
}

View File

@@ -78,22 +78,6 @@ public class Certification : MonoBehaviour
public static string SteamSessionTicket { get; private set; }
public static string GetEncodedViewerId()
{
string s = CryptAES.encrypt(ViewerId.ToString());
return Convert.ToBase64String(Encoding.UTF8.GetBytes(s));
}
public static string GetEncodedSessionId()
{
return Convert.ToBase64String(Encoding.UTF8.GetBytes(SessionId));
}
public static string GetEncodedShortUdid()
{
return Convert.ToBase64String(Encoding.UTF8.GetBytes(ShortUdid.ToString()));
}
public static string GetKeyChainViewerId()
{
return "";

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@@ -1,12 +0,0 @@
using System.Collections;
using Cute;
using UnityEngine;
using Wizard;
public class MyPageCardPanel : MonoBehaviour
{
private CardPanelMaintenancePlate _maintenancePlate;
private Vector3? _savedPosition;
}

View File

@@ -5,14 +5,4 @@ public class MyPageCardPanelAnimation : MonoBehaviour
public enum State
{
}
private float[] _randomTimer;
private int[] _randomDir;
private GameObject[] _cardPanel;
private UIPanel[] _panel;
private Vector3[] _defaultPosition;
}

View File

@@ -5,7 +5,4 @@ using UnityEngine;
public class MyPageItem : MonoBehaviour
{
[SerializeField]
private MyPageCardPanelAnimation _cardMove;
}

View File

@@ -47,21 +47,6 @@ public class NtDataTranslateManager
};
}
public void TraditionalChineseOnlyAgreement()
{
SystemText systemText = Wizard.Data.SystemText;
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetTitleLabel(systemText.Get("Account_0140"));
dialogBase.SetText(systemText.Get("Account_0141"));
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetButtonText(systemText.Get("Common_0001"), systemText.Get("Common_0002"));
dialogBase.onPushButton1 = delegate
{
ShowStatement();
};
}
public void ShowAddress()
{
NtDataTranslateInput dataInput = UnityEngine.Object.Instantiate(NtDataTranslate.Instance.InputObj);

View File

@@ -21,9 +21,6 @@ public class Footer : UIBase
[SerializeField]
private UILabelEffectOverwriter[] _labelEffectOverwriters;
[SerializeField]
private GameObject m_footerMenuObj;
[SerializeField]
private GameObject InviteIcon;