cull(engine-cleanup): pass-9 cascade round 3 after DialogBase stub
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@@ -48,7 +48,6 @@ public class RealTimeNetworkAgent : MonoBehaviour
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public static bool IsFromResumeData(Dictionary<string, object> data) => false;
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public static void ReconnectSocketAndLogFlagOn() { }
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public static bool IsNormalNetworkBattle() => false;
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public object ReconnectSocket() => null;
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public bool IsOpen() => false;
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@@ -1,11 +0,0 @@
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using UnityEngine;
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namespace Wizard;
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public static class BrowserURL
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{
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public static void Open(string url)
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{
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Application.OpenURL(url);
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}
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}
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@@ -11,9 +11,6 @@ public class FavoriteTask : BaseTask
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public class FavoriteTaskParam : BaseParam
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{
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public string[] favorite_add;
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public string[] favorite_remove;
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}
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public FavoriteTask(Kind kind)
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@@ -5,7 +5,4 @@ using UnityEngine;
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using Wizard.Battle.Recovery;
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namespace Wizard
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{
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public partial class AccountTransferHelper
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{
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}
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}
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@@ -93,5 +93,4 @@ public partial class UIManager : UnityEngine.MonoBehaviour
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namespace Wizard
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{
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public partial class DeckUpdateTask { }
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public partial class AccountTransferHelper { }
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}
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@@ -139,7 +139,6 @@ namespace UnityEngine
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public partial class Application
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{
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public static NetworkReachability internetReachability => NetworkReachability.NotReachable;
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public static void OpenURL(string url) { }
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}
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public enum NetworkReachability { NotReachable}
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