From b54e79f1fbc7a60d2f2c31b3b40fc46c65fb9f0a Mon Sep 17 00:00:00 2001 From: gamer147 Date: Fri, 3 Jul 2026 23:25:54 -0400 Subject: [PATCH] cull(engine-cleanup): pass-9 cascade round 3 after DialogBase stub --- SVSim.BattleEngine/Engine/RealTimeNetworkAgent.cs | 1 - SVSim.BattleEngine/Engine/Wizard/BrowserURL.cs | 11 ----------- SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs | 3 --- .../Shim/Generated/AccountTransferHelper.g.cs | 3 --- SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs | 1 - SVSim.BattleEngine/Shim/UnityEngine/UnityShimExt.cs | 1 - 6 files changed, 20 deletions(-) delete mode 100644 SVSim.BattleEngine/Engine/Wizard/BrowserURL.cs diff --git a/SVSim.BattleEngine/Engine/RealTimeNetworkAgent.cs b/SVSim.BattleEngine/Engine/RealTimeNetworkAgent.cs index e0297147..9ed097e5 100644 --- a/SVSim.BattleEngine/Engine/RealTimeNetworkAgent.cs +++ b/SVSim.BattleEngine/Engine/RealTimeNetworkAgent.cs @@ -48,7 +48,6 @@ public class RealTimeNetworkAgent : MonoBehaviour public static bool IsFromResumeData(Dictionary data) => false; public static void ReconnectSocketAndLogFlagOn() { } - public static bool IsNormalNetworkBattle() => false; public object ReconnectSocket() => null; public bool IsOpen() => false; diff --git a/SVSim.BattleEngine/Engine/Wizard/BrowserURL.cs b/SVSim.BattleEngine/Engine/Wizard/BrowserURL.cs deleted file mode 100644 index c567f5ec..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/BrowserURL.cs +++ /dev/null @@ -1,11 +0,0 @@ -using UnityEngine; - -namespace Wizard; - -public static class BrowserURL -{ - public static void Open(string url) - { - Application.OpenURL(url); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs b/SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs index 834ea199..53b4e294 100644 --- a/SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs +++ b/SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs @@ -11,9 +11,6 @@ public class FavoriteTask : BaseTask public class FavoriteTaskParam : BaseParam { - public string[] favorite_add; - - public string[] favorite_remove; } public FavoriteTask(Kind kind) diff --git a/SVSim.BattleEngine/Shim/Generated/AccountTransferHelper.g.cs b/SVSim.BattleEngine/Shim/Generated/AccountTransferHelper.g.cs index f57feb7b..ed1bce59 100644 --- a/SVSim.BattleEngine/Shim/Generated/AccountTransferHelper.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/AccountTransferHelper.g.cs @@ -5,7 +5,4 @@ using UnityEngine; using Wizard.Battle.Recovery; namespace Wizard { -public partial class AccountTransferHelper -{ -} } diff --git a/SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs b/SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs index cd96c070..9b3c23d2 100644 --- a/SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs +++ b/SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs @@ -93,5 +93,4 @@ public partial class UIManager : UnityEngine.MonoBehaviour namespace Wizard { public partial class DeckUpdateTask { } - public partial class AccountTransferHelper { } } diff --git a/SVSim.BattleEngine/Shim/UnityEngine/UnityShimExt.cs b/SVSim.BattleEngine/Shim/UnityEngine/UnityShimExt.cs index d801fe40..cbc2565f 100644 --- a/SVSim.BattleEngine/Shim/UnityEngine/UnityShimExt.cs +++ b/SVSim.BattleEngine/Shim/UnityEngine/UnityShimExt.cs @@ -139,7 +139,6 @@ namespace UnityEngine public partial class Application { public static NetworkReachability internetReachability => NetworkReachability.NotReachable; - public static void OpenURL(string url) { } } public enum NetworkReachability { NotReachable}