docs(battlenode): note _playerInfoPair seeded ahead for evolve (M-HC-4a review)

This commit is contained in:
gamer147
2026-06-06 22:59:16 -04:00
parent c5a511e4fe
commit 7a02cb3626

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@@ -33,6 +33,7 @@ public partial class BuildInfo
public BuildInfo(IReadOnlyBattleCardInfo cardInfo, BattlePlayerReadOnlyInfoPair playerInfoPair, GameObject gameObject, BattleCamera battleCamera, BackGroundBase backGround, IBattleResourceMgr resourceMgr, Func<bool> getIsTouchable, Func<bool> getIsMovable, Func<bool> getIsOnMove, Func<int, bool> getIsFixedUseEnable, Func<bool> getIsActionCard, Func<bool> getIsAbleToAttack, Func<bool> getIsUnableToAttackClass, Func<HandCardFrameEffectType> getHandCardFrameEffectType)
{
this.cardInfo = cardInfo;
// Seeded ahead for the evolve path (M-HC-4b reads GetBattlePlayerInfoPair); not yet read in M-HC-4a.
this._playerInfoPair = playerInfoPair;
}
}