From 7a02cb362684e60bbe8ff1a369cc7929a26f9a37 Mon Sep 17 00:00:00 2001 From: gamer147 Date: Sat, 6 Jun 2026 22:59:16 -0400 Subject: [PATCH] docs(battlenode): note _playerInfoPair seeded ahead for evolve (M-HC-4a review) --- SVSim.BattleEngine/Shim/Generated/BattleCardView_BuildInfo.g.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/SVSim.BattleEngine/Shim/Generated/BattleCardView_BuildInfo.g.cs b/SVSim.BattleEngine/Shim/Generated/BattleCardView_BuildInfo.g.cs index 0ed0f12..a5de79c 100644 --- a/SVSim.BattleEngine/Shim/Generated/BattleCardView_BuildInfo.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/BattleCardView_BuildInfo.g.cs @@ -33,6 +33,7 @@ public partial class BuildInfo public BuildInfo(IReadOnlyBattleCardInfo cardInfo, BattlePlayerReadOnlyInfoPair playerInfoPair, GameObject gameObject, BattleCamera battleCamera, BackGroundBase backGround, IBattleResourceMgr resourceMgr, Func getIsTouchable, Func getIsMovable, Func getIsOnMove, Func getIsFixedUseEnable, Func getIsActionCard, Func getIsAbleToAttack, Func getIsUnableToAttackClass, Func getHandCardFrameEffectType) { this.cardInfo = cardInfo; + // Seeded ahead for the evolve path (M-HC-4b reads GetBattlePlayerInfoPair); not yet read in M-HC-4a. this._playerInfoPair = playerInfoPair; } }