cull(engine-cleanup): pass-8 phase-2 cascade round 1 after MyPageItemHome stub

This commit is contained in:
gamer147
2026-07-03 21:59:29 -04:00
parent d89e7d9634
commit 6cf95bcfd6
20 changed files with 0 additions and 585 deletions

View File

@@ -18,41 +18,8 @@ public class MyPageItem : MonoBehaviour
protected MyPageCardPanelAnimation CardAnimation => _cardMove;
protected MyPageMenu Parent => _parent;
public bool IsEnableFooterCurrentMenu { get; set; }
public virtual void Initialize(MyPageMenu parent)
{
_parent = parent;
SaveCardPanelDefaultPosition();
if (cardAnimationInitialized)
{
return;
}
cardAnimationInitialized = true;
if (_cardMove != null)
{
GameObject[] array = new GameObject[_cardPanelList.Length];
for (int i = 0; i < _cardPanelList.Length; i++)
{
array[i] = _cardPanelList[i].gameObject;
}
_cardMove.SetCardPanelList(array);
}
}
public virtual void Show(bool skipCardAnimation = false)
{
base.gameObject.SetActive(value: true);
IsEnableFooterCurrentMenu = false;
}
public virtual void Hide()
{
base.gameObject.SetActive(value: false);
}
protected void SaveCardPanelDefaultPosition()
{
int num = _cardPanelList.Length;
@@ -66,19 +33,4 @@ public class MyPageItem : MonoBehaviour
CardAnimation.UpdateCardPanelDefaultPosition(array);
}
}
public virtual void OnMyPageInfoReceive()
{
if (_cardPanelList == null)
{
return;
}
for (int i = 0; i < _cardPanelList.Length; i++)
{
if (_cardPanelList[i] != null)
{
_cardPanelList[i].CheckMaintenanceType();
}
}
}
}