Files
SVSimServer/SVSim.BattleEngine/Engine/MyPageItem.cs

37 lines
775 B
C#

using System;
using System.Collections.Generic;
using Cute;
using UnityEngine;
public class MyPageItem : MonoBehaviour
{
[SerializeField]
private MyPageCardPanelAnimation _cardMove;
[SerializeField]
private MyPageCardPanel[] _cardPanelList;
private MyPageMenu _parent;
private bool cardAnimationInitialized;
protected MyPageCardPanelAnimation CardAnimation => _cardMove;
public bool IsEnableFooterCurrentMenu { get; set; }
protected void SaveCardPanelDefaultPosition()
{
int num = _cardPanelList.Length;
if (num > 0)
{
Vector3[] array = new Vector3[num];
for (int i = 0; i < num; i++)
{
array[i] = _cardPanelList[i].SavePosition();
}
CardAnimation.UpdateCardPanelDefaultPosition(array);
}
}
}