chore(battle-engine M13): drop unused using + complete shim comment (review polish)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-06 11:56:23 -04:00
parent 2f6bc5b6c0
commit 6b2c825eb8
2 changed files with 2 additions and 2 deletions

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@@ -209,7 +209,8 @@ namespace SVSim.BattleEngine.Tests
// _netUser null (no lazy init, unlike the other GodObject getters). Seed a no-op instance
// whose _selfInfo carries just "fieldId" (GetFieldId reads _selfInfo["fieldId"]); field id 1
// == ForestField, a valid background. Nothing here drives game state — it only satisfies the
// network mgr's background lookup so a single-battle-only SingleBattleMgr never needs.
// network mgr's background lookup, a background lookup the single-battle path
// (`SingleBattleMgr`) never performs.
var netUser = new NetworkUserInfoData();
netUser.SetSelfInfo(
new System.Collections.Generic.Dictionary<string, object> { ["fieldId"] = 1 },

View File

@@ -1,4 +1,3 @@
using Wizard;
using Wizard.BattleMgr;
namespace SVSim.BattleEngine.Rng