fix(tk2): match original SV (5-battle cap, no loss limit)
User clarified: the 0..7 win reward tiers came from Shadowverse Worlds Beyond (sequel), not the original game we're emulating. Original SV's Take Two caps at 5 total battles played and has no loss limit (verified on prod: queueing continues with 2+ losses). - arena-two-pick-rewards.json: drop 6w + 7w tiers (12 rows remain). - ArenaTwoPickConfig: remove MaxLosses property. - ArenaTwoPickService: termination is now battlesPlayed >= maxBattles (5 from MAX(reward.WinCount)). RecordBattleResult no longer flips IsSelectCompleted on the 2nd loss. - ResolveMaxBattleCountAsync empty-catalog default 7 → 5. - Tests updated for the new counts (16 → 12 rows, max 7 → 5). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -10,9 +10,5 @@
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{ "win_count": 4, "reward_type": 4, "reward_id": 80001, "reward_num": 1 },
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{ "win_count": 4, "reward_type": 9, "reward_id": 0, "reward_num": 850 },
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{ "win_count": 5, "reward_type": 4, "reward_id": 80001, "reward_num": 1 },
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{ "win_count": 5, "reward_type": 9, "reward_id": 0, "reward_num": 1000 },
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{ "win_count": 6, "reward_type": 4, "reward_id": 80001, "reward_num": 1 },
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{ "win_count": 6, "reward_type": 9, "reward_id": 0, "reward_num": 1250 },
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{ "win_count": 7, "reward_type": 4, "reward_id": 80001, "reward_num": 2 },
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{ "win_count": 7, "reward_type": 9, "reward_id": 0, "reward_num": 1500 }
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{ "win_count": 5, "reward_type": 9, "reward_id": 0, "reward_num": 1000 }
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]
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@@ -10,7 +10,6 @@ public class ArenaTwoPickConfig
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{
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public int RewardScheduleId { get; set; } = 1;
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public int ChallengeId { get; set; } = 1;
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public int MaxLosses { get; set; } = 2;
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public int ClassXpPerBattle { get; set; } = 100;
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public int SpotPointsPerBattle { get; set; } = 10;
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@@ -171,8 +171,8 @@ public class ArenaTwoPickService : IArenaTwoPickService
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var rawMaxWins = await _rewards.GetMaxWinCountAsync();
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if (rawMaxWins == 0)
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{
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Console.Error.WriteLine("[ArenaTwoPickService] ArenaTwoPickRewards catalog empty; defaulting MaxBattleCount=7. Run SVSim.Bootstrap to seed.");
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return 7;
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Console.Error.WriteLine("[ArenaTwoPickService] ArenaTwoPickRewards catalog empty; defaulting MaxBattleCount=5. Run SVSim.Bootstrap to seed.");
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return 5;
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}
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return rawMaxWins;
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}
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@@ -285,9 +285,12 @@ public class ArenaTwoPickService : IArenaTwoPickService
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var run = await _runs.GetByViewerIdAsync(viewerId)
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?? throw new ArenaTwoPickException("arena_two_pick_no_active_run");
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var maxWins = await _rewards.GetMaxWinCountAsync();
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var aCfg = _config.Get<SVSim.Database.Models.Config.ArenaTwoPickConfig>();
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bool runOver = run.WinCount >= maxWins || run.LossCount >= aCfg.MaxLosses;
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// Classic SV Take Two: run ends after MaxBattles total games played, regardless of the
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// win/loss split. No separate loss cap (Worlds Beyond's 2-loss rule does not apply here).
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// MaxBattles is derived from MAX(reward.WinCount), which is 5 for the live TK2 catalog.
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var maxBattles = await ResolveMaxBattleCountAsync();
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int battlesPlayed = run.WinCount + run.LossCount;
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bool runOver = battlesPlayed >= maxBattles;
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if (requireComplete && !runOver)
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throw new ArenaTwoPickException("arena_two_pick_run_not_complete");
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@@ -339,11 +342,6 @@ public class ArenaTwoPickService : IArenaTwoPickService
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results.Add(isWin);
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run.ResultListJson = JsonSerializer.Serialize(results);
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if (isWin) run.WinCount += 1; else run.LossCount += 1;
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// Mark run complete if max losses reached (win-cap is handled by Finish/Retire).
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if (run.LossCount >= aCfg.MaxLosses)
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run.IsSelectCompleted = true;
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await _runs.UpsertAsync(run);
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var viewer = await LoadViewerForGrantsAsync(viewerId);
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@@ -18,25 +18,26 @@ public class ArenaTwoPickRewardImporterTests
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}
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[Test]
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public async Task Import_loads_all_16_rows_from_seed_file()
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public async Task Import_loads_all_12_rows_from_seed_file()
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{
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await using var db = await CreateContextAsync();
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var importer = new ArenaTwoPickRewardImporter();
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await importer.ImportAsync(db, FindSeedDir());
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// 6 WinCount tiers (0..5) × 2 reward rows each = 12. Classic SV TK2 caps at 5 battles.
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var rows = await db.ArenaTwoPickRewards.OrderBy(r => r.WinCount).ThenBy(r => r.RewardType).ToListAsync();
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Assert.That(rows.Count, Is.EqualTo(16));
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Assert.That(rows.Max(r => r.WinCount), Is.EqualTo(7));
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Assert.That(rows.Count, Is.EqualTo(12));
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Assert.That(rows.Max(r => r.WinCount), Is.EqualTo(5));
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var w0 = rows.Where(r => r.WinCount == 0).ToList();
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Assert.That(w0.Count, Is.EqualTo(2));
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Assert.That(w0.Single(r => r.RewardType == 4).RewardNum, Is.EqualTo(1));
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Assert.That(w0.Single(r => r.RewardType == 9).RewardNum, Is.EqualTo(100));
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var w7 = rows.Where(r => r.WinCount == 7).ToList();
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Assert.That(w7.Single(r => r.RewardType == 4).RewardNum, Is.EqualTo(2));
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Assert.That(w7.Single(r => r.RewardType == 9).RewardNum, Is.EqualTo(1500));
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var w5 = rows.Where(r => r.WinCount == 5).ToList();
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Assert.That(w5.Single(r => r.RewardType == 4).RewardNum, Is.EqualTo(1));
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Assert.That(w5.Single(r => r.RewardType == 9).RewardNum, Is.EqualTo(1000));
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}
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[Test]
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@@ -49,7 +50,7 @@ public class ArenaTwoPickRewardImporterTests
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await importer.ImportAsync(db, FindSeedDir());
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var count = await db.ArenaTwoPickRewards.CountAsync();
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Assert.That(count, Is.EqualTo(16), "second import should upsert, not duplicate");
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Assert.That(count, Is.EqualTo(12), "second import should upsert, not duplicate");
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}
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private static string FindSeedDir()
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@@ -26,7 +26,7 @@ public class ArenaTwoPickRewardRepositoryTests
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await using var db = await SeededContextAsync();
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var repo = new ArenaTwoPickRewardRepository(db);
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for (int w = 0; w <= 7; w++)
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for (int w = 0; w <= 5; w++)
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{
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var rows = await repo.GetRewardsByWinCountAsync(w);
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Assert.That(rows.Count, Is.EqualTo(2), $"WinCount={w} should have 2 reward rows");
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@@ -34,12 +34,12 @@ public class ArenaTwoPickRewardRepositoryTests
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}
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[Test]
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public async Task GetMaxWinCount_returns_7()
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public async Task GetMaxWinCount_returns_5()
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{
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await using var db = await SeededContextAsync();
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var repo = new ArenaTwoPickRewardRepository(db);
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var max = await repo.GetMaxWinCountAsync();
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Assert.That(max, Is.EqualTo(7));
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Assert.That(max, Is.EqualTo(5));
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}
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[Test]
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@@ -87,7 +87,7 @@ public class ArenaTwoPickServiceEntryTests
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var dto = await svc.EntryAsync(viewerId, consumeItemType: 3);
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Assert.That(dto.EntryInfo.Id, Is.GreaterThan(0));
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Assert.That(dto.EntryInfo.MaxBattleCount, Is.EqualTo(7));
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Assert.That(dto.EntryInfo.MaxBattleCount, Is.EqualTo(5));
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Assert.That(dto.CandidateClassIds.Count, Is.EqualTo(3));
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Assert.That(dto.RewardList.Count, Is.EqualTo(1));
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Assert.That(dto.RewardList[0].RewardType, Is.EqualTo(4));
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@@ -96,7 +96,7 @@ public class ArenaTwoPickServiceEntryTests
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var run = await db.ViewerArenaTwoPickRuns.FirstAsync(r => r.ViewerId == viewerId);
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Assert.That(run.ClassId, Is.EqualTo(0));
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Assert.That(run.MaxBattleCount, Is.EqualTo(7));
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Assert.That(run.MaxBattleCount, Is.EqualTo(5));
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// Re-read viewer to verify ticket was debited.
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var updated = await db.Viewers.Include(v => v.Items).ThenInclude(i => i.Item).FirstAsync(v => v.Id == viewerId);
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@@ -128,9 +128,11 @@ public class ArenaTwoPickServiceFinishTests
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}
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[Test]
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public async Task FinishAsync_at_2_losses_grants_loss_rewards_and_deletes_run()
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public async Task FinishAsync_at_5_total_battles_with_0_wins_grants_loss_rewards_and_deletes_run()
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{
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var (db, svc, vid) = await SetupWithRunAsync(winCount: 0, lossCount: 2);
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// Classic Take Two: run ends after 5 total battles played, regardless of W/L split.
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// 0W 5L = floor-tier reward (1 ticket + 100 rupies).
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var (db, svc, vid) = await SetupWithRunAsync(winCount: 0, lossCount: 5);
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await using var _ = db;
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var dto = await svc.FinishAsync(vid);
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@@ -155,14 +157,17 @@ public class ArenaTwoPickServiceFinishTests
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}
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[Test]
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public async Task RecordBattleResultAsync_2nd_loss_terminates_run()
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public async Task RecordBattleResultAsync_increments_loss_without_terminating()
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{
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// No 2-loss cap (that's a Worlds Beyond rule). Run termination is purely battles-played
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// based and handled at Finish/Retire time, not in RecordBattleResult.
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var (db, svc, vid) = await SetupWithRunAsync(winCount: 0, lossCount: 1);
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await using var _ = db;
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await svc.RecordBattleResultAsync(vid, isWin: false);
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var run = await db.ViewerArenaTwoPickRuns.FirstAsync();
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Assert.That(run.LossCount, Is.EqualTo(2));
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Assert.That(run.IsSelectCompleted, Is.True);
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// Run still alive — IsSelectCompleted only flips when the 30-card draft finishes.
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Assert.That(run.IsSelectCompleted, Is.True, "the test setup pre-sets isSelectCompleted=true");
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}
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}
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