User clarified: the 0..7 win reward tiers came from Shadowverse Worlds Beyond (sequel), not the original game we're emulating. Original SV's Take Two caps at 5 total battles played and has no loss limit (verified on prod: queueing continues with 2+ losses). - arena-two-pick-rewards.json: drop 6w + 7w tiers (12 rows remain). - ArenaTwoPickConfig: remove MaxLosses property. - ArenaTwoPickService: termination is now battlesPlayed >= maxBattles (5 from MAX(reward.WinCount)). RecordBattleResult no longer flips IsSelectCompleted on the 2nd loss. - ResolveMaxBattleCountAsync empty-catalog default 7 → 5. - Tests updated for the new counts (16 → 12 rows, max 7 → 5). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
64 lines
2.4 KiB
C#
64 lines
2.4 KiB
C#
using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.DependencyInjection;
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using SVSim.Bootstrap.Importers;
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using SVSim.Database;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Importers;
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public class ArenaTwoPickRewardImporterTests
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{
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private static async Task<SVSimDbContext> CreateContextAsync()
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{
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var factory = new SVSimTestFactory();
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var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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await db.Database.EnsureCreatedAsync();
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return db;
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}
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[Test]
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public async Task Import_loads_all_12_rows_from_seed_file()
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{
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await using var db = await CreateContextAsync();
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var importer = new ArenaTwoPickRewardImporter();
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await importer.ImportAsync(db, FindSeedDir());
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// 6 WinCount tiers (0..5) × 2 reward rows each = 12. Classic SV TK2 caps at 5 battles.
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var rows = await db.ArenaTwoPickRewards.OrderBy(r => r.WinCount).ThenBy(r => r.RewardType).ToListAsync();
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Assert.That(rows.Count, Is.EqualTo(12));
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Assert.That(rows.Max(r => r.WinCount), Is.EqualTo(5));
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var w0 = rows.Where(r => r.WinCount == 0).ToList();
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Assert.That(w0.Count, Is.EqualTo(2));
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Assert.That(w0.Single(r => r.RewardType == 4).RewardNum, Is.EqualTo(1));
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Assert.That(w0.Single(r => r.RewardType == 9).RewardNum, Is.EqualTo(100));
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var w5 = rows.Where(r => r.WinCount == 5).ToList();
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Assert.That(w5.Single(r => r.RewardType == 4).RewardNum, Is.EqualTo(1));
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Assert.That(w5.Single(r => r.RewardType == 9).RewardNum, Is.EqualTo(1000));
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}
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[Test]
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public async Task Import_is_idempotent_on_re_run()
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{
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await using var db = await CreateContextAsync();
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var importer = new ArenaTwoPickRewardImporter();
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await importer.ImportAsync(db, FindSeedDir());
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await importer.ImportAsync(db, FindSeedDir());
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var count = await db.ArenaTwoPickRewards.CountAsync();
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Assert.That(count, Is.EqualTo(12), "second import should upsert, not duplicate");
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}
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private static string FindSeedDir()
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{
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var dir = Path.Combine(AppContext.BaseDirectory, "Data", "seeds");
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if (!Directory.Exists(dir))
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throw new DirectoryNotFoundException($"seeds dir not found at {dir} — verify csproj copy");
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return dir;
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}
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}
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