port(m1): wave 7h — Unity overloads + SDK return types + RoomRoot:UIBase (56->40)
- Resources.LoadAsync(string) non-generic, LayerMask implicit-from-int, Animation string indexer. - SDK return-type fixes: RedShellSDK.MarkConversion/LogEvent return IEnumerator (StartCoroutine arg), Packsize.Test() returns bool (!Test()). - RoomRoot : UIBase (decomp base) so TopBar/Footer's (RoomRoot) casts succeed. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -21,7 +21,7 @@ namespace Wizard.RoomMatch
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public partial class RoomBase { }
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public partial class RoomFormatEventHandler { }
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public partial class RoomWatchEventDispatch { }
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public partial class RoomRoot { }
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public partial class RoomRoot : global::UIBase { }
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public partial class RoomConnectChecker { }
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public partial class RoomVisitor { }
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public partial class RoomInviteFriend { }
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