fix(battle-node): node_server_url matches prod wire format (no scheme, with path)
Prod do_matching captures (data_dumps/captures/traffic_prod_tk2_*) send the node URL as host:port/socket.io/ with no scheme prefix — e.g. "node06.shadowverse.jp:13560/socket.io/". BestHTTP's SocketManager expects this exact shape; the leading ws:// we were sending plus the missing /socket.io/ path was preventing the client from completing the post-do_matching connect (eventually times out with "connection timed out"). Update BattleNodeOptions default, Program.cs override, and both controller and bridge tests to use "localhost:5148/socket.io/". Discovered during v1 smoke walkthrough. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -119,8 +119,9 @@ public class Program
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builder.Services.AddBattleNode(opt =>
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{
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// ASPNETCORE_URLS defaults to http://localhost:5148; we map ws:// onto the same host:port.
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opt.NodeServerUrl = "ws://localhost:5148";
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// Matches the prod do_matching wire format: host:port/socket.io/, no scheme prefix.
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// BestHTTP's SocketManager parses this as the Socket.IO v2 endpoint URL.
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opt.NodeServerUrl = "localhost:5148/socket.io/";
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});
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builder.Services.AddTransient<ShadowverseTranslationMiddleware>();
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