feat(battle-engine): AOT/SFB/Steam/DisallowMultiple + FriendDataBase.SetPlayerData
Clears the last type+header frontier (RoomInviteFriendColum override). Per F3 this unmasks the remaining View/UI/god-object member bodies (~8k) -- the next grind is pure member-surface growth, closure (~3242 files) now essentially complete.
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@@ -22,7 +22,14 @@ namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main
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public class Parameter { }
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}
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namespace Wizard.UIFriend { public class Friend { public class PlayerData { } } }
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namespace Wizard.UIFriend
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{
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public class Friend { public class PlayerData { } }
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public class FriendDataBase
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{
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public virtual void SetPlayerData(Friend.PlayerData in_PlayerData, System.Collections.Generic.List<string> in_LoadList) { }
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}
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}
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namespace Wizard.Title { public class GameSetup { } }
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namespace Wizard.RoomMatch { public class Player { } }
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