Added endpoint handling there
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@@ -1,9 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.Http;
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using Microsoft.AspNetCore.Mvc;
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using TOOHUCardAPI.Data;
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namespace TOOHUCardAPI.Controllers
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{
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@@ -11,5 +13,43 @@ namespace TOOHUCardAPI.Controllers
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[ApiController]
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public class PlayerDataController : ControllerBase
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{
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private delegate Task<object> EndpointHandler(string requestBody);
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// Mapping of method => handler
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private Dictionary<string, EndpointHandler> registeredEndpointHandlers;
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private void RegisterEndpointHandlers()
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{
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MethodInfo[] methods = typeof(PlayerDataController).GetMethods();
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registeredEndpointHandlers = methods
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.Aggregate(new Dictionary<string, EndpointHandler>(), (handlers, m) =>
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{
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Attribute attr = m.GetCustomAttribute(typeof(EndpointHandlerAttribute), false);
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if (attr != null)
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{
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EndpointHandlerAttribute e = (EndpointHandlerAttribute) attr;
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handlers.Add(e.Method, (EndpointHandler)m.CreateDelegate(typeof(EndpointHandler), this));
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}
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return handlers;
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});
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}
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public PlayerDataController()
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{
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RegisterEndpointHandlers();
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}
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/**
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* The game uses a single endpoint for player data.
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* The object they send has a method field that's used to decide what's being done
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* So let's use a single entry point and redirect based on that
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*/
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[HttpPost]
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public async Task<object> EntryPoint()
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{
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return null;
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}
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}
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}
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15
TOOHUCardAPI/Data/EndpointHandlerAttribute.cs
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15
TOOHUCardAPI/Data/EndpointHandlerAttribute.cs
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@@ -0,0 +1,15 @@
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using System;
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namespace TOOHUCardAPI.Data
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{
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[AttributeUsage(AttributeTargets.Method)]
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public class EndpointHandlerAttribute : System.Attribute
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{
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public string Method;
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public EndpointHandlerAttribute(string method)
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{
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Method = method;
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}
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}
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}
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8
TOOHUCardAPI/Models/PlayerDataRequestObjects.cs
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8
TOOHUCardAPI/Models/PlayerDataRequestObjects.cs
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@@ -0,0 +1,8 @@
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namespace TOOHUCardAPI.Models
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{
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public class PlayerDataRequestObject
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{
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public string Method { get; set; }
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public string[] Ids { get; set; }
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}
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}
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@@ -4,7 +4,7 @@ namespace TOOHUCardAPI.Models
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* Fields pulled from the game code
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* Looking up Gamerules.Playerdata
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*/
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public class PlayerDataResponsePlayerObject
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public class PlayerDataGetResponseObject
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{
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public string Code { get; set; }
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