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feature/Lucker-misc_RoundFramework
feature/Lucker-misc_RoundFramework
feature/Lucker-misc_RoundFramework
feature/Lucker-misc_RoundFramework
LGTM merging. I've never done this before but I'm assuming we use the default option and not squash or whatever.
feature/Lucker-misc_RoundFramework
Yeah that's what I thought. I asked it and it just confidently lies about it and doesn't admit it's wrong. [I found this stack overflow article on the topic and they just suggest a setValue()…
feature/Lucker-misc_RoundFramework
Shouldn't this be on MinigamesPerRound and not MinigamesLeftInRound?
feature/Lucker-misc_RoundFramework
I think this correctly caches the Lucker list when the minigame is created, which is nice. Although I'm wondering how we deal with Luckers who leave before a minigame is ended. If there's other logic that deletes a Lucker in response to the client disconnecting, will the logic in CleanupPlayerPawns() fail / crash?