Files
Roguelike_Algorithm_Visuali…/scripts/algorithms/test.lua

18 lines
395 B
Lua

Test = {}
function Test.initialize(w, h)
visualizer.map:fill(false)
for mx = 0, w-1 do
for my = 0, h-1 do
if mx == 0 or mx == w-1 or my == 0 or my == h-1 then
visualizer.map:draw_wall(mx, my)
end
end
end
end
function Test.update()
end
visualizer.algorithm_manager:register_algorithm("Test", Test.initialize, Test.update, 1)