Zoom #19

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opened 2023-07-23 18:02:45 +00:00 by conco · 0 comments
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Lets add ability to zoom in and out. probably consists of:

  • Give camera scaling factor, affecting what tile points it returns
  • Add scaling factor to sprite draw
  • Optional: do grid drawing to make it easier
    • Grid drawing would consist of telling renderer "draw this sprite in position x, y on a grid where cells are w, h wide and long
Lets add ability to zoom in and out. probably consists of: * Give camera scaling factor, affecting what tile points it returns * Add scaling factor to sprite draw * Optional: do grid drawing to make it easier * Grid drawing would consist of telling renderer "draw this sprite in position x, y on a grid where cells are w, h wide and long
conco added the enhancement label 2023-07-23 18:02:48 +00:00
conco self-assigned this 2023-07-23 18:02:50 +00:00
conco closed this issue 2023-07-23 18:39:48 +00:00
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Reference: conco/Roguelike_Algorithm_Visualizer_2pp#19